piątek, 23 października 2015



Clip of the opening scene of Sherlock Holmes.






Sounds used in Sherlock Holmes opening:

- The wheel rims runing
- Foot steps, running, jumping
- A piano
- Hooves clattering the cobbles
- The cocking of the shotgun
- The clinking of the reins
- Fire flames
- The cawing of the bird
- Glass shattering
- The door being kicked
- Violins
- Spinning of the revolver


The scene starts of with a piano playing  which slowly becomes louder and louder. As the clip moves on the different sounds blend and start clashing together which makes it extra dramatic.
The scene gets more intense from the middle to the end as the music speeds up making it sound more interesting and thrilling.

There are diegetic sounds used where you the objects are visible and heard. For example the sound of the horses and the carriage are included in the clip. The flames from the fire are heard and seen also the door opening and a crow flying past making noise. 
However there are non-diegetic sounds such as the piano through out the whole scene and the violin followed by the glass shattering everywhere. These sounds are only heard but not seen in the clip.

Glossary

Diegetic - Sounds that are visible in a video and heard.

Non-Diegetic - Sounds that are NOT visible but are heard in a video.

Ambient - Surroundings of something immediate.

SFX - Sang word for sound effects.

Mood - Happy, sad etc. depending on the music or genre of the movie/scene.

Tone - Soft, gentle, harsh, severe etc.

Genre - Romance, Horror, Thriller, Action etc.

Theme music - Music that represents the movie for example James bond movie theme.

Voiceover - Additional voice is added to a soundtrack (Non-diegetic).

Musical Score - The musical script (dialogue goes through the whole film).

Synchronous sound - Something that occurs at the same time (same rate)

Contrapuntal -  Two ore more independent melodies sounded together. 

Silence - No sound (silent movie)

Selective sound - Used to highlight key things 


Sound bridges -  Music that links one scene to another.

piątek, 9 października 2015

Unit 26: Film Studies

Battleship Potemkin clip

Editing analysis of a short sequence






We see here scene of pain and terror. Disabled man in LS is fleeing from army.


Very long shot of soldiers exercising their profession by shooting to innocent civilians.


Very long shot of terrified people fleeing from an enemy army.


MCU of woman carrying her dead child in a front of soldiers.


Centred MCU of people begging for mercy.



Beautifully juxtaposed frame of army marching downstairs to kill civilians.


Centred MLS of woman holding dead kid, facing soldiers.



 Purpose of this sequence is to show terror of the war from different perspectives.
Creators used different shots of variety of characters to achieve that.
Action is dynamic but frames length varies from shot to shot.


Unit 26: Film Studies

Hot Fuzz clip

Editing analysis of a short sequence 







We see here woman using rifle with scope aiming at someone. She is just right of centre to the frame in a MS.


Now we are looking from her perspective to see her target using a high angle shot. We now have both perspectives of the action.


We see, eye-level, the main character who is her target and a splinter of stone because of the bullet launched by woman's rifle.


Main character whistles to a group of kids to give them order to take down this woman.


We see group of kids to whom he whistles.


Kids are running to building in which woman is localised. 


We see continuity of action. Woman is still shooting to main character. Seen in LS.


Kids are at main entrance to the building.

We see in MS last shot of woman.


And she disappears being taken down by kids.



Frames of the sequence above have been edited in a way, which show perspectives of all characters.   
All frames are approximately of same short length. Sequence is combined of dynamic short frames to match speed and aggressiveness of the action.





piątek, 2 października 2015

Limitless Pill Scene

CINEMATOGRAPHY TASK 

LIMITLESS












In frames above character is in a state of dumbness and fogginess of the mind. Dimmed and vague  colours are used to show inner perception of character. Woman face is blurry to show that character character is unfocused on her and that he is not paying attention to what she is saying to him. Shots used here are Big Close-Up and Close-Up, to show detailed facial movements.


In this frame we see through x-ray vision that pill which has been swallowed by character goes to his stomach. 


In this frame we have Two Shot of the same person to show that drug is kicking in. Character is starting to experience omnipresence and bending of time and space.






In frames above we see change in colours. Environment seems to more shiny, alive and vibrant. Camera is zooming out and as it happens angle of vision is increasing. It symbolises his expanded awareness and focus. Camera zooms out from Medium Close-Up up to Very Long Shot.


   
    There is Close-Up here to show character's feeling of fascination and wonder for his new abilities. Main characters eyes changed to more blueish to differentiate it from previous state of unclarity and dumbness and to show his laser like vision.




  We have here Extreme Close-Up to show character's new ability to notice and focus on small
details. This Extreme Close-Up is used to show that woman is enchanted by everything main character tells her.



    In this frame creators wanted to show character's sense of total control over situation. They have         done it by positioning him at the centre of the frame. Another method they used is his body                 position. Arms and legs are positioned in a specific way to show the audience his sense of power.


Here we have Medium-Shot of tripled main character. It symbolises his ability to do everything  efficiently and fast. Character is feeling like he is doing work, which in normal conditions could be done only by higher number of people.